We merge e-sport with science and learning systems
A system supporting the development of player skills
We use innovative methods and a quality database to provide players with personalized statistics and advice necessary to become a master.
Sensei conducts smart data analysis
Applications of Sensei

support for player development

presentation of individual statistics 

training of e-sport teams

exchange of knowledge among gaming communities

analysis of community behaviors

forecasting of (meta-)trends

analysis of sentiments within gaming communities

information on the meta, statistics and players 

Users of Sensei

Players

To hone their skills

E-sport coaches

To train players and teams

Game developers

To acquire data on players

Stages of operation of the Sensei system

The use of innovative methods of big data analytics, machine learning, and knowledge discovery for smart analysis of data collected during actual gameplay.

Building a community of players focused on joint development.

Building a community of players focused on joint development.

Stages of cooperation with the Sensei team
01

Selection of methods for providing players with advice according to their individual needs, in cooperation with the client.

02

Integration with the client’s log and data systems.

03

Customization of AI algorithms for each task. Implementation of platforms with tips, visualizations and trainings within the game or on a client’s website.

04

Implementation of platforms with tips, visualizations and trainings within the game or on a client’s website.

05

Implementation of a platform monitoring current trends in the meta, gameplay balance, and any changes in the gaming community, according to the client’s requirements.

01Wybór metod
02Integracja systemu
03Harmonizacja AI
04Start pierwszego systemu
05Start drugiego systemu
Contact

eSensei Sp. z o. o.
ul. Mazowiecka 11/49
00-052 Warszawa
NIP: 5252714517
KRS: 0000682694

tel: +48 510 106 648
e-mail: [email protected]

by QED Software
www.qed.pl

Localization

ul. Miedziana 3A
00-814 Warszawa
Poland

© Copyright 2019 QED SOFTWARE - All Rights Reserved
Information on the Sensei project

The eSensei project took second place among projects that were qualified for funding as a result of the GameINN contest, announced in 2017 by the National Center of Research and Development (NCBiR). The project is implemented under Measure 1.2 of the Intelligent Development Operational Program (Program Operacyjny Inteligentny Rozwój).

#POIR.01.02.00-00-0184/17-01
Beneficiary: eSensei Sp. z o. o.
Project value: 7,854,181.92 PLN
Funding amount: 5,743,780.84 PLN