support for player development
presentation of individual statistics
training of e-sport teams
exchange of knowledge among gaming communities
analysis of community behaviors
forecasting of (meta-)trends
analysis of sentiments within gaming communities
information on the meta, statistics and players
Players
To hone their skills
E-sport coaches
To train players and teams
Game developers
To acquire data on players
The use of innovative methods of big data analytics, machine learning, and knowledge discovery for smart analysis of data collected during actual gameplay.
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Building a community of players focused on joint development.
Building a community of players focused on joint development.
Selection of methods for providing players with advice according to their individual needs, in cooperation with the client.
Integration with the client’s log and data systems.
Customization of AI algorithms for each task. Implementation of platforms with tips, visualizations and trainings within the game or on a client’s website.
Implementation of platforms with tips, visualizations and trainings within the game or on a client’s website.
Implementation of a platform monitoring current trends in the meta, gameplay balance, and any changes in the gaming community, according to the client’s requirements.
eSensei Sp. z o. o.
ul. Mazowiecka 11/49
00-052 Warszawa
NIP: 5252714517
KRS: 0000682694
tel: +48 510 106 648
e-mail: [email protected]
by QED Software
www.qed.pl
Localization
ul. Miedziana 3A
00-814 Warszawa
Poland
The eSensei project took second place among projects that were qualified for funding as a result of the GameINN contest, announced in 2017 by the National Center of Research and Development (NCBiR). The project is implemented under Measure 1.2 of the Intelligent Development Operational Program (Program Operacyjny Inteligentny Rozwój).
#POIR.01.02.00-00-0184/17-01
Beneficiary: eSensei Sp. z o. o.
Project value: 7,854,181.92 PLN
Funding amount: 5,743,780.84 PLN